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AI Insights · Timothy · October 2021

Top 5 Theme Parks Games on Android in the US Q3 2021

Explore the performance of the top 5 theme park games on Android in the US for Q3 2021, highlighting their weekly downloads, revenue, and active users.

Top 5 Theme Parks Games on Android in the US Q3 2021

In the third quarter of 2021, the performance of the top five theme park games on the Android platform in the United States showcased varying trends in downloads, revenue, and active users. Here's a closer look at the data provided by Sensor Tower.

aquapark.io from VOODOO saw its weekly downloads start strong, peaking at around 69K in the week of July 5. However, downloads steadily decreased, ending the quarter at approximately 28K. The app's weekly revenue fluctuated, reaching a high of $129 in late June and ending September at $113. Active users followed a similar downward trend, with a high of 566K in early July, dropping to 308K by the end of September.

Idle Theme Park Tycoon by Codigames had a more stable performance. Weekly downloads hovered around 15K in July, experienced a dip to 4.9K in late August, and then slightly recovered to 6K by the end of September. Revenue showed a consistent decline from $8.7K at the end of June to $4.5K in the last week of September. Active users also decreased from 87K in late June to about 59K by the end of the quarter.

My Town: Fun Park kids game from My Town Games Ltd experienced growth in both downloads and active users. Weekly downloads rose steadily from 5K at the end of June to approximately 14.4K by mid-September. Active users increased from around 12.5K in late June to nearly 21.4K by the end of September. Revenue remained modest, peaking at $13 in late August.

Hyper Roller Coaster by BoomBit Games experienced fluctuating download numbers, starting at about 20K in late June, dipping to 2.8K in early September, and rising again to 12.7K by the end of the quarter. Active users showed a similar trend, starting at 26K in late June, dropping to around 5.9K in mid-September, and then increasing to 17.7K by the end of September.

Disney Magic Kingdoms from Gameloft SE had a notable performance in terms of revenue, which peaked at approximately $107.6K in mid-September. Weekly downloads were relatively modest, peaking at 9.4K in mid-August and ending the quarter at around 4.5K. Active users remained fairly stable throughout the quarter, with a slight decrease from 73.4K in late June to 63.8K by the end of September.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021